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/**
* Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
/// <reference types="node" />
import { ChildMessage, OnCustomMessage, OnEnd, OnStart, WorkerInterface, WorkerOptions } from '../types';
import WorkerAbstract from './WorkerAbstract';
export default class ExperimentalWorker extends WorkerAbstract implements WorkerInterface {
private _worker;
private readonly _options;
private _request;
private _retries;
private _onProcessEnd;
private _onCustomMessage;
private _stdout;
private _stderr;
private _memoryUsagePromise;
private _resolveMemoryUsage;
private readonly _childWorkerPath;
private _childIdleMemoryUsage;
private readonly _childIdleMemoryUsageLimit;
private _memoryUsageCheck;
constructor(options: WorkerOptions);
initialize(): void;
private _onError;
private _onMessage;
private _onExit;
waitForExit(): Promise<void>;
forceExit(): void;
send(request: ChildMessage, onProcessStart: OnStart, onProcessEnd: OnEnd | null, onCustomMessage: OnCustomMessage): void;
getWorkerId(): number;
getStdout(): NodeJS.ReadableStream | null;
getStderr(): NodeJS.ReadableStream | null;
private _performRestartIfRequired;
/**
* Gets the last reported memory usage.
*
* @returns Memory usage in bytes.
*/
getMemoryUsage(): Promise<number | null>;
/**
* Gets updated memory usage and restarts if required
*/
checkMemoryUsage(): void;
/**
* Gets the thread id of the worker.
*
* @returns Thread id.
*/
getWorkerSystemId(): number;
isWorkerRunning(): boolean;
}