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/**
* Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
import type { QueueChildMessage, TaskQueue } from './types';
export declare type ComputeTaskPriorityCallback = (method: string, ...args: Array<unknown>) => number;
declare type QueueItem = {
task: QueueChildMessage;
priority: number;
};
/**
* Priority queue that processes tasks in natural ordering (lower priority first)
* according to the priority computed by the function passed in the constructor.
*
* FIFO ordering isn't guaranteed for tasks with the same priority.
*
* Worker specific tasks with the same priority as a non-worker specific task
* are always processed first.
*/
export default class PriorityQueue implements TaskQueue {
private readonly _computePriority;
private _queue;
private readonly _sharedQueue;
constructor(_computePriority: ComputeTaskPriorityCallback);
enqueue(task: QueueChildMessage, workerId?: number): void;
_enqueue(task: QueueChildMessage, queue: MinHeap<QueueItem>): void;
dequeue(workerId: number): QueueChildMessage | null;
_getWorkerQueue(workerId: number): MinHeap<QueueItem>;
}
declare type HeapItem = {
priority: number;
};
declare class MinHeap<TItem extends HeapItem> {
private readonly _heap;
peek(): TItem | null;
add(item: TItem): void;
poll(): TItem | null;
}
export {};